Applications for Dispersive Flies Optimisation

In the following article, I will be expanding upon the information I had given in my previous article by explaining how Dispersive Flies Optimisation can be used in a game environment such like Age of Empires. The Problem The problem that I intend DFO to solve will be to create agents for a real time […]

“No Free Lunch” Theorem

The “No Free Lunch” Theorem is the idea that every problem cannot be solved by a single model. This would imply that multiple models must be used/built for different particular problems. In the case of computational complexity, the “No Free Lunch” theorem states for all algorithms solving all problems that the average output would be […]