Dungeon Log #1 – BSP Dungeon

Welcome to the first dungeon log progress update. Tasks for this week For this week I had one main task, to explore binary space partitioning and to create objects on the Unity hierarchy. I started off the week by looking into primitive shapes so I could get started with putting my generated dungeons onto the […]

Dungeon Log #0 – Introduction

Welcome to my first (zeroth) dungeon log. In this I will be showing what I have done during my final year project for my computing degree on a weekly basis. Introduction My project, that I am attempting to make a reality, is a dungeon crawler where the level generation is based on how the player […]